Nov 22, 2022 · Reference Image Notes; Above the head of each unit, the following data is written out: mode= [seat][weapon class][weapon type][state] ← the state of the unit as far as the AI is concerned base = [name of the base animation being played] aim = [name of the aiming screen is use] look = [name of the looking screen in use] over = [name of the current overlay] ← firing, reloads, etc.... "/>